Destiny’s story wasn’t what you’d call a runaway success when it hit in 2014. If anything, it was a muddle of techno-babble that often forgot to explain itself. With no distinct characters and a tendency to side-line talent (Nathan Fillion was reduced to spouting one-liners), it also felt as if we were skimming over the surface of something deeper. Luckily, those problems are old news. The Taken King added a ‘quest’ system that strung missions together in a more logical fashion, and these steps give in-game blurbs that provide us with more background (not to mention an idea of what’s actually going on). It’s almost worth going back if you felt lost the first time around.
I’ve been polishing off leftover missions recently in prep for Destiny 2, and this renewed focus stayed with me. When I originally booted up Bungie’s shooter three years ago, I hadn’t the slightest clue why I was jetting around the galaxy punching aliens in the face. What’s more, Peter Dinklage never failed to spout unintelligible nonsense whenever I thought I was getting the hang of it. Because of this, I focused on finding loot and shooting bad men instead. And not being pushed off cliffs by my Fireteam. Damn it, Shaun.
However, Destiny’s story is miles better than it was back then. Despite sounding like a case of ‘too little too late’, the plot is now much easier to follow. Why are we on the moon, for example? Because a dead Ghost we found up there reveals the Hive’s plan for an invasion of Earth. Each level has been given this kind of exposition.
What’s more, certain missions have been shunted into more appropriate storylines. For instance, the quest that asks you to destroy Crota’s sword has been slotted into The Dark Below. Considering its focus on Crota, that makes a ton more sense. These small touches lift the narrative out of incomprehension.
Don’t get me wrong; it’s still flat and unambitious. Nevertheless, today’s Destiny can at least be followed without the help of a Wiki or doctorate in sci-fi jargon. Considering the fact that Bungie could happily have left it alone, this retcon is something worth applauding.
If you want to take a look at these old missions, check your ‘Abandoned Quests’ board. That’s where I found mine!